jcollider

JCollider is a java library to build clients for the SuperCollider server architecture. While staying rather compact, it provides a lot of the functionality found in the SuperCollider Language (sclang) application. JCollider uses the same concept of mirroring the server (scsynth) objects on the client side as sclang, and its API is fairly similar to classes found in sclang. Some additional GUI helper classes are provided.

也就是说利用java,sc可以在windows上得以应用。

Osc patch


涵盖许多用Osc开发的patch,用joystick玩SuperCollider也有,下次见谁用joystick的是时候,记得说声Qie。

Illposed Software — ObjC OSC
基于Osc写的,with some helper functions to make talking to SuperCollider3 a little easier。

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Pierre Favre Jazz Quintet live in Beijing 4.29

Pierre Favre以前在北京演过?
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CUBEmixer

 

http://puredata.info/Members/ritsch/News/cubemixer

The IEM proudly announces the release of the CUBEmixer (v1.0.1), a 3D sound mixer!

CUBEmixer is the 2nd generation of the higher-order ambisonic environment for spatial reproduction of sounds.

A release package can be downloaded at sourceforge.

The CUBEmixer is currently used to drive the IEM CUBE (for those who don’t know it: the IEM CUBE is the iem’s concert hall equipped with (among others) a 24 channel loudspeaker hemisphere for 3d audio projection).

CUBEmixer is based on pd-0.39.2 (might run with pd-0.38) used externals/libraries:
aconnect (linux only), iem_ambi, iemmatrix, iemlib, zexy (source code
available in pure-data’s cvs hosted by sourceforge)
popup, iemgui (source code delivered with project)

|mediateletipos)))
Gaussian Blog

SuperCollider is 10 years old

SuperCollider, a real time synthesis language for the PowerMac, is now
available for sale. For more info see the FAQ below and get the demo version.
The price and how to order is at the end of the FAQ.

the SuperCollider FAQ :

*** What is SuperCollider?

SuperCollider is an environment for real time audio synthesis which runs
on a Power Macintosh with no additional hardware. SuperCollider features:
a built in programming language with real time incremental garbage
collection, first class functions/closures, a small object oriented
class system, a mini GUI builder for creating a patch control panel,
a graphical interface for creating wave tables and breakpoint envelopes,
MIDI control, a large library of signal processing and synthesis functions
a few of which are found nowhere else, and a large library of functions for
list processing of musical data. The user can write both the synthesis
and compositional algorithms for their piece in the same high level language.
This allows the creation of synthesis instruments with considerably more
flexibility than allowed in lower level synthesis languages. Since it is
easy to create control panels and graphic displays, SuperCollider is well
suited as a tool for teaching various synthesis techniques.
SuperCollider reads Sound Designer II and AIFF files and writes
Sound Designer II files. It can input and output audio from either the
Sound Manager or streamed from/to a file.
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oscP5 osc for processing

oscP5 is an osc implementation for the programming environment processing.
andreas schlegel sojamo提供,完整的documentationexamples
玩的开心。

Carnivore

 Carnivore大玩具,和Processing也有良好的兼容性,它将监听某个特定局域网内的所有数据互联行为,然后把他们提供给一系列被称为“Carnivore Clients”(食肉动物客户端)的人机交互界面,最后变成动画或其他可视媒体。

Fluxus


act of a flowing; a continuous moving on or passing by, as of a flowing stream; a continuous succession of changes

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Sensors 感應器

1.光感應器 (Light Sensors)
光敏電阻 (Photoresistors)
紅外線感應器 (Near-Infrared Proximity Detectors)
移動感應器 (Pyroelectric Sensors)
攝影機 (Cameras)

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sonicforms


Pure Data+Processing
building interfaces说了个大概,看着不是很难,可惜object tracking没有提供。
把pd和pr的code给我一份,抄个出来。